Mozilla today released A-Frame, an open source library for creating virtual reality web experiences without having to know the powerful (but complex) WebGL. Designed for web developers, A-Frame aims ...
This repository contains a comprehensive collection of A-Frame WebVR projects developed progressively through five major learning steps. Each step builds upon previous concepts, advancing from basic ...
If you haven’t heard of WebVR yet, it’s time to take notice. It’s a relatively new product that lets you access virtual reality through a browser, bypassing the need to download heavy VR applications.
Events have taken a dramatic turn since I published an article last September on how WebVR, the JavaScript API that allows immersive VR experiences to be played straight from your web browser, will ...
An interactive Tic-Tac-Toe game built with A-Frame (WebVR) where players can compete against an AI player trained using Reinforcement Learning. The project combines virtual reality, web technologies, ...
Mozilla's virtual reality development team has announced the official launch of A-Frame, an open-source framework designed to make it easy for web developers to produce VR content. Mozilla was the ...
WebVR is gaining significant momentum; last month the biggest players in the browse space came together to discuss the future of VR on the web at the W3C Workshop on Web & Virtual Reality. There, ...
Google has announced the extension of WebVR, a platform for virtual reality content running inside web browsers, to cover any Android device compatible with its low-cost Cardboard VR platform, along ...