前回で作成した特定のオブジェクトを動かすことに import bpy import math import random import numpy as np # 既存要素削除 for item in bpy.data.meshes: bpy.data.meshes.remove(item) N = 12 RR1 = 10.0 RR2 = 2.0 for i in range(0, N): rad ...
A script that inserts keyframes only for unlocked Transforms (Location / Rotation / Scale) for selected objects or bones. I mean, the fact that you can insert keys even when they are locked is strange ...