Servers tend to be quite powerful machines. They need the processing power because many other computers connect to them. Clients do not usually store data. Furthermore, they have no control over the ...
An architecture in which the user's PC or mobile device (the client) is the requesting machine and the server is the supplying machine, both of which are connected via a local area network (LAN) or a ...
A development system used to create applications for a client/server environment. A comprehensive system generally includes a GUI builder for creating the user interface, a fourth-generation language ...