Unfortunately the available memory on Microcontrollers is quite restricted and we do not get very far by storing a (uncompressed) WAV file e.g. in program/flesh memory, so I started to look into ...
I've got a 4-bit WAV that's resisting my attempts to decode. I've tried uLAW, aLAW, and VOX ADPCM without luck. I've also tried to open it with the proprietary X-Box ADPCM and Dreamcast CDI ADX ...
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