The relationship between game and player is a two way street. The information a game presents, and how the player interacts with that information, are key components in making gameplay an intuitive, ...
Portal 2 sets a great standard for tutorials - it's funny and quick, and the patronizing nature of telling the player how to progress is explained in the narrative. Games have a lot of standard ...
'Interface In Game ' is a free project that summarizes the user interface (UI) of video games. Interface In Game is developed by a dedicated team of enthusiastic volunteer gamers, designed to help ...
We may earn a commission from links on this page. Visually, this Minecraft map is nothing fancy, but it does demonstrate how the game could be used as a teaching tool. The map’s the result of a ...
It’s easy to forget just how much goes into creating incredible video games. A game’s story and gameplay are easy to appreciate, but behind every masterpiece are hundreds of expertly designed ...
When Autodesk pulled its game development middleware from sale in the summer of 2017, it was something of an end of an era for GUI. The popular – even beloved – Scaleform was no longer to be offered ...