I'm drafting a proposal to bring VisualScript back as a stand-alone Godot engine module or version. The project intends to give developers that like visual scripting an alternate scripting technique ...
description C# reference for Godot 4 — project setup, nodes, signals, exports, async, Variant marshalling, GDScript interop, and when to pick C# over GDScript. This reference covers the C# scripting ...