// Use type to specify the type of shader. (Every shader requires this.) #type "vertex" #version 330 void main() { } #type "geometry" #version 330 void main() { } #type "fragment" #version 330 void ...
The goal of JOML [ʤˈɒml̩] is to provide easy-to-use, feature-rich and efficient linear algebra operations, needed by any 3D application. At the same time, JOML tries to pose the lowest possible ...
Mojang is currently working on Vibrant Visuals for Minecraft Bedrock Edition. While there are many Java Edition shader packs made by the community, Vibrant Visuals is essentially the first shader pack ...
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