function module.new():GuiAnimation --Creates and returns a new instance of an animation object. local animation = { --A table that defines the animation's behavior and state. KeyFrames=CreateTimeLine( ...
if ( string.len( s ) == 1 ) then table.insert( newname, string.upper( s ) ) continue end table.insert( newname, string.upper( string.Left( s, 1 ) ) .. string.Right( s ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results