* Gets the display name of a given modifier. Used for incremental modifiers and swappable modifiers to add their extra info. * Can also be used to cap displayed levels to a certain amount. * Unlikely ...
public static final ModifierId EMPTY = new ModifierId(TConstruct.MOD_ID, "empty"); * Context key used in {@link slimeknights.tconstruct.library.client.modifiers.ModifierModelMapManager}. * Note when ...