Easily count a configurable list of prefabs/items in a world, like walrus camps, amount of reeds, etc., to quickly check if a generated world is worth playing. Just run PC:Count() in the remote ...
Having 3D models, sounds and icons for the items you want to make Building an asset bundle with the Unity Editor Creating json files for the items you want to make Installing your mod Testing and fine ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results