def draw_square(top_right_x, top_right_y, side_length,side_height): square = canvas.create_rectangle(top_right_x, top_right_y,bottom_left_x, bottom_left_y, outline ...
This is a Python port of the perfect-freehand library originally written by Steve Ruiz in TypeScript. Please reference the documentation for that library for additional usage examples, links to other ...