function module.new():GuiAnimation --Creates and returns a new instance of an animation object. local animation = { --A table that defines the animation's behavior and state. KeyFrames=CreateTimeLine( ...
local TOGGLE_KEY = Enum.KeyCode.K local MIN_SCALE, MAX_SCALE, DEFAULT_SCALE = 0.6, 1.8, 1 local char = player.Character or player.CharacterAdded:Wait() local humanoid = char:WaitForChild("Humanoid") - ...