in this project, we create a script to throw snack foods out of a vending machine when clicked on using two different methods, one being raycasting to specific layers and another as a call to the ...
{ 6, TYPE_FACE_WALL, 6, true , false }, // transparent, but not animated { 7, TYPE_FACE_WALL, 7, true , false }, { 8, TYPE_FACE_WALL, 8, true , false }, // portal face ...
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