This package provides utilities for implementing game architecture which is oriented around ScriptableObject assets and game events. Most of these ideas are based on Unite2017. In some situations, ...
Unity Atoms is derived from and a continuation of Ryan Hipple's talk from Unite 2017. The original source code can be found here. This talk by Richard Fine is a forerunner to Ryan Hipple's talk during ...
Unity has introduced scriptable render pipelines and a C# Job System as part of its large 2018.1 update. The new additions utilise high-definition rendering and performance tech are designed to make ...
Unity has teased the two major new features coming in the first update to its development tool in 2018. The big addition to Unity 2018 will be its new Scriptable Render Pipeline, which gives advanced ...
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