When Creating an App or a Game in Unity, we often have a situation where we have to create prefabs, create a scriptable object for it, then add a component to the prefab and add the scriptable object ...
This repository contains basic examples for editor scripting in Unity. Example cases are from basic to intermediate levels and don't cover advanced topics. Custom Attribute with Decorator Drawer: An ...
Unity’s sizzle reel of titles for this year’s keynote is quite something. You’d expect indie darlings such as Maquette, Outer Wilds and 12 Minutes. But then there’s Amplitude Studios’ reimagining of ...