The Unity Texture Combiner is an advanced editor tool that allows you to pack multiple texture channels into a single texture. This is particularly useful for optimizing materials by combining ...
A tool for baking SkinnedMesh animation clip data into textures, including vertex positions and normals. This tool gets animation clips from AnimatorController, bakes vertex position and normal into ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results