The Calculate Level of Detail Texture 2D node takes an input Texture 2D and outputs the mip level of a Texture sample. This node is useful in situations where you need to know the mip level of a ...
The Sample Texture 2D node samples a Texture 2D asset and returns a Vector 4 color value. You can specify the UV coordinates for a texture sample and use a Sampler State node to define a specific ...
A UI with a blurred background looks stylish and cool, doesn't it? However, Unity does not currently have a standard feature to blur only a portion of the screen. This is a critical limitation.
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