BGMを切り替えるとき、前の曲をフェードアウトさせながら次の曲をフェードインさせる「クロスフェード」というものがあります。場面転換の演出として使われることがありますが、Unityで違和感なく仕上げようとすると、実装方針によっては気になる点が ...
第1回では「AudioSource.volumeをフレーム側で動かすクロスフェード」の課題と、Unity 6.3の Scriptable Audio Pipeline(SAP)で「オーディオ側の進行に寄せたクロスフェード」ができそう、という話を書きました。 第2回では、いきなりクロスフェード制御(pipes/messages ...
This package can be installed through the Unity Package Manager with Unity version 2019.3 or greater. Open up the package manager Window/Package Manager and click on ...
The Scriptable Render Pipeline (SRP) is a Unity feature designed to give artists and developers the tools they need to create modern, high-fidelity graphics in Unity. Unity provides two pre-built ...
Unity has introduced scriptable render pipelines and a C# Job System as part of its large 2018.1 update. The new additions utilise high-definition rendering and performance tech are designed to make ...
Unity has teased the two major new features coming in the first update to its development tool in 2018. The big addition to Unity 2018 will be its new Scriptable Render Pipeline, which gives advanced ...