A C# math library providing vector types and math functions with a shader like syntax. Used by the Burst compiler to compile C#/IL to highly efficient native code. In addition to this, the Burst ...
A simple fake volumetric light shader effect. It was created for Serious Point Games as part of my studies in shader development. It was created for Unity 6 URP (6000.0.58f1) but it can work in other ...